Passed and Proposed Curriculum
of Visual and Performing Arts
Graphic Arts II: Survey of Digital Multimedia Forms, 3 Credits
This course will survey multi-media graphic
arts processes, including videography, video editing for tape and web based multimedia(including
flash animation and moving text design), web page design and DVD production. Students
will create projects that relate to their own creative, aesthetic and conceptual
of Design I,
ART102 Intro to Graphic Arts, and
Graphic Arts I, or by Department approval
To survey various digital
delivery methods and formats such as broadcast, web, CD and DVD.
To provide the student with an understanding of the similarities and differences
of the various digital formats.
To develop proficiency
in choosing the appropriate format and method of delivery for digital projects.
To introduce the student to various digital
production software programs such as ImageReady, Flash, Final Cut Pro, DVD Studio
Pro and Dreamweaver.
To develop an advanced level
of proficiency with the graphic arts computer software program Adobe © Photoshop.
Textbook: Wands, Bruce, Digital Creativity www.wiley.com,
John Wiley and Sons, INC., 2000 This text will be available in the bookstore.
Suggested Texts: Landa, Robin. Graphic Design Solutions,
2E. www.onwordpress.com, OnWord Press/Thompson
Additional material provided by instructor.
Required Materials: Students will be required to purchase
zip © disks for digital storage of assignments. Additional media may need to be
purchased during course.
attendance with active participation and note taking
purchase and reading of handouts and web-pages
of Scrapbook/Sketchbook in all stages of projects
of intermediate stages of design projects/assignments on schedule
of design assignments
Completion of mid-term
and final projects
The purpose of the journal is to facilitate
understanding and retention of the course material. In addition, it is a place
to collect objects and images of inspiration and to explore ideas and options
prior to execution. The sketchbook is a place to resolve some design issues prior
to execution. It is a place to THINK before doing. The goal of the sketchbook
is to assist the student in making well planned, effective and aesthetically pleasing
projects. The sketchbook will be collected at midterms and the end of the semester
goal of this course is to have the student produce a complete design system of
functionally different items yet conceptually and aesthetically linked items.
Each project should stand alone as an effective piece of visual communication.
The series of projects should function together as a complete communication system
that provides solutions to a variety of design problems (i.e. company corporate
identity, labeling and packaging, magazine ads, store local collateral, product
industry is by nature both collaborative and individual. Therefore, design education
contains a very important communal learning aspect. Student's will be expected
to communicate, participate and cooperate effectively in discussions, group projects,
and critiques in the classroom. Regular and timely attendance are a substantial
part of effective participation.
mid-term will consist of a group and individual critique of the design system.
The instructor will view and discuss the sketchbook, roughs comps and other elements
of the projects. At this point in the semester it is pertinent that the student
has completed at least 50% of the design system.
Project: Short Video For the Web with Flash Motion Graphics
The final project is designed to reflect the student's
mastery of all the skills and information presented in the course. 100% of the
design system should be complete and the student will present it along with any
and all documentation from all stages of the process.
Project: DVD Disk Production
Projects will be graded on the following factors:
of course material
Maturity and originality of
Quality, organization and clarity of work
Scrapbook/ Sketchbook 25%
Mid-term Project 50%
Scrapbook/ Sketchbook 20%
Design Assignments 25%
Final Project 30%
The students will have access to the computer lab
outside of class-time during scheduled hours. Students are strongly encouraged
to utilize this time to gain access to the equipment and to complete homework
Late Work/Missed Quizzes and Exams
will be responsible for submitting assignments by the assigned due date. Without
a valid written excuse (see attendance policy), missed in-class and out of class
exercises, design assignments, mid-term and final projects may not be rescheduled.
With a valid excuse, an equivalent assignment will be given. Late exercises, design
assignments, mid-term and final projects will not be accepted. Students are responsible
for receiving assignments given during their absence
Students are expected to be in class ON
TIME and READY TO BEGIN WORKING. Class will typically begin by either showing
slides or giving a demonstration, so it is important to be punctual. You are expected
to remain in class the entire class period. Two late arrivals will count as an
absence. Assignments are to be completed outside of class unless class time has
been designated by the instructor as studio time. Class time is generally reserved
for critique, lecture and discussion. In-class assignments are due at the end
of the class period.
University uses the class method of teaching, which assumes that each student
has something to contribute and something to gain by attending class. It further
assumes that there is much more instruction absorbed in the classroom than can
be tested on examinations. Therefore, students are expected to attend all regularly
scheduled class meetings and should exhibit good faith in this regard.
control of absences, the following regulations apply
absences may result in automatic failure in the course.
student is considered absent once his/her name has been called and they where
not present to answer. The student is considered late if they arrive within 5
minutes after attendance has been taken.
of illness, death in the family, or other extenuating circumstances, the student
must present documented evidence of inability to attend classes to the Vice President
for Student Affairs and Enrollment Management. However, in such cases the student
is responsible for all the work missed during those absences.
offering courses with less than full-course credit will develop and submit to
the Vice President for Student Affairs and Enrollment Management a class attendance
policy in keeping with the above.
the University in athletic events or other University sanctioned activities will
be excused from class(es) with the responsibility of making up all work and examinations.
The Registrar will issue the excused format to the faculty member in charge of
the off-or on-campus activity for delivery by the student (s) to their instructors.
"Regulations on Absences from Class" (p.29) in Student Handbook. Located on Lincoln's
homepage as an Adobe© PDF file. http://www.lincoln.edu
Statement on Academic Integrity: (Lincoln University
Students are responsible for proper conduct and
integrity in all of their scholastic (and creative) work. They must follow a professor's
instructions when completing tests, homework, (projects), and laboratory reports,
and must ask for clarification if the instructions are not clear.
general, students should not give or receive aid when taking exams, or exceed
the time limitations specified by the professor. In seeking the truth, in learning
to think critically, and in preparing for a life of constructive service, honesty
is imperative. Honesty in the classroom and in the preparation of papers is therefore
expected of all students. Each student has the responsibility to submit work that
is uniquely her or his own. All of this work must be done in accordance with established
principles of academic integrity (within the field of study).
of Academic Dishonesty (cheating)
of this responsibility include, but are not limited to, the following:
offering and/or receiving unauthorized assistance or information in examinations,
tests, quizzes; in the writing of reports, assigned papers, or special assignments,
as in computer programming; and in the preparation of creative works (i.e., music,
studio work, art).
The fabrication or falsification
of data, results, or sources for papers or reports.
use of unauthorized materials and/or persons during testing.
unauthorized possession of tests or examination.
physical theft, duplication, unauthorized distribution, use or sale of tests,
examinations, papers, or computer programs.
action, which destroys or alters the work of another student.
Tampering with grades, grade books or otherwise attempting to alter grades assigned
by the instructor.
The multiple submission of
the same paper or report for assignments in more than one course without the prior
written permission of each instructor.
If a student represents "another person's ideas or scholarship
as his/her own," that student is committing an act of plagiarism. The most common
form of plagiarism among college students is the unintentional use of others'
published ideas in their own work, and representing these ideas as their own by
neglecting to acknowledge the sources of such materials. Students are expected
to cite all sources used in the preparation of written work, including examinations.
It is each student's responsibility to find out exactly what each of his/her professor's
expects in terms of acknowledging sources of information on papers, exams, and
assignments. It is the responsibility of each faculty person to state clearly
in the syllabus for the course all expectations pertaining to academic integrity
and plagiarism. Sanctions peculiar to the course should also be explained in the
See the Lincoln University (PA) Bulletin 2000-2003
on Lincoln's webpage for information on sanctions. http://www.lincoln.edu/registrar/catalog/
Click on "Academic Organization, Curriculum, and Regulations".
Arts II: Survey of Digital Arts
Department of Visual & Performing Arts
1||Syllabus introduction, lab policies and procedures |
2||Intro to Videography Basics: planning, lighting, and the
Composition: angles, pans, zooms and working within the frame.
Read: Digital Creativity pp. 189-206
3||Continue Intro to Videography Basics |
4||Lecture: Digitizing and Editing with Final Cut Pro:
using still images, compositing, and special effects|
5 ||Lecture: Audio and Final Cut Pro Lecture: Codecs
and exporting for tape and for the web |
Intro to Macromedia Flash MX: animating text and image for video |
7|| Continue Macromedia Flash MX Week |
8|| Midterm Project: Short video for the web with flash
motion graphics |
|Week 9|| Flash
for the web |
|Week 10|| Continue
Flash for the web|
|Week 11|| Intro
to Dreamweaver |
Read: Digital Creativity pp. 121-152
12|| Continue Intro to Dreamweaver |
a personal web page
Complete and Critique personal web page assignment |
14|| Intro to DVD Studio Pro |
Final Project: DVD
In-Class work on Final Project
15|| Group Critiques of Final Project|
16|| No Class - Finals Week|